Games

Crossword Buddies
Company: Playdemic
Role: Server-Side Programmer
A Facebook and iPhone social game. Crossword Buddies is a crossword / anagram puzzle game, in the style of Words with Friends and Draw Something. For this game I developed a full back-end server-side system to handle cross platform turn based play.
The Amazing Puzzle Factory
Company: Ideas Pad
Role: Lead Programmer
My first Facebook game, The Amazing Puzzle Factory is a collection of traditional puzzle games including Wordsearch, Crossword, KrissKrosss and Sudoku wrapped in an RPG-like structure.
Splatz!
Company: Myself
Role: All roles
Playing with the Flixel flash engine I created this little game about chaining up paint splats. I tried to make this as apoachable as possible, with simple 1-button gameplay.
Stabilize!
Company: Myself
Role: All roles
Experimenting with Box2D in flash led to this little physics balancing game. It had some success with over a million plays and spawning a series of tutorials by Emanuele Feronato.
Motorstorm Pacific Rift
Company: Evolution Studios (Sony Computer Entertainment Europe)
Role: QA Tester
Testing during the pre-alpha and alpha stages of development on the sequal to the massively successful Motorstorm on PS3, lots late nights and pizza with this one.
Motorstorm DLC
Company: Evolution Studios (Sony Computer Entertainment Europe)
Role: QA Tester
I worked as a tester throughout the development of the DLC for the fantastic Motorostorm on PS3. Look out for my name as a ghost car on the added tracks.